No more so than mapping out the plot of an entire novel any other way.
And Bickham is clear that it's not some inflexible formula.
At the heart of Scene and Structure is the idea that a scene should have a scene question near the beginning and it's answer near the end. If you think about that, it's just common sense, and looking back over a scene with that idea in mind is a good safety check against aimless scenes of the sort that make readers bored and impatient.
The three possible answers to a scene question are "yes", "no", and "no and further more", in ascending order of tension creation. I suppose there are further variations like "sort of" and "if he manages to do something else" but let's stay focused for the sake of argument. Bickham advises saving "yes" for the very last scene. I'm not sure if I agree with that or not - perhaps there is justification for points of repose at certain points in a plot but they do lessen dramatic tension.
In other words, what does your MC want in a scene and how successful is he at getting it? If that is not clear, the scene is aimless. If you want to write aimless scenes, fine, but that doesn't appeal to me in the slightest. That's what plot is when you connect these scenes and shape their trajectory to answer a story question.
The remaining part of the question, at the scene level, is how the MC responds and reacts to these events. What would you think of a story where the MC doesn't? Would you want to read it?
Bickham's way of looking at story construction is natural and, if you think about it, simple.
Personally, I use something like his template, mostly, to check scenes in revision. I found his book a real eye opener, and I felt that my writing took a big step forward when I incorporated his advice, but now, it's pretty much habit.



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